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Maya as a level editor

April 7th, 2007

Since I have so much experience working on projects where Maya was used as the level editor I though I would write a bit about the dos and do nots of a system like this as well as the mel scripts and tools needed.   This is going to be a pretty big series of posts so I will be doing it over the next few weeks.   Check back soon.

Nebs Game Developement, Maya / .mel

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