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Hacking Maya UV Window

April 23rd, 2008

*** Backup your .mel files before you edit them!!! ***

So I wanted to hack into the Maya UV window and change some things. The first thing I wanted to change was the marking menu.

After hunting around I found the texturePanel.mel file in …Maya8.5\scripts\others\

Around line 2095 you will find

global proc textureWindowCreatePopupMenubar( string $editor, string $editorCmd )

This is the command used to generate the popup menu under the standard marking menu.

I tore this out and put in my own menu items. If you tear it all out you will get an error on line 109. There are a few ways to deal with it but the shitty brute force method is to change line 108.

change: if ( $reason == 101 )

to: if ( $reason == 999 )

Now this may cause some later issues I’m not sure yet. But I am exploring as a go.

More on this as a discover things.

Nebs Maya / .mel

  1. Gavin Clifton
    April 23rd, 2008 at 22:46 | #1

    This reminded me of your blog posts about turning Maya into a level editor? Do you think you’ll be continuing this at any point as they were really interesting reads.

  2. Nebs
    April 23rd, 2008 at 22:55 | #2

    Yeah actually I have been meaning too. I kinda got off track there for a few months…

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