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Latest Level (2)

April 27th, 2007

OK so it looks like the script works… Its actually quite simple. It takes an input image and samples each pixel if it finds a value greater than 0 0 0 (black) it creates a square polygon for that pixel. Once it is finished it combines the polygons together and extrudes them to make a 3d shape. Then the UV’s are unitized (each square is expanded to the edges of the texture) and its a simple matter of assigning materials to the created surface… The first image is the input image. The second is the resulting 3d model.   I will cleanup and post the .mel later.

input.bmp

retro_image.jpg

Nebs Game Developement, Maya / .mel

  1. billy
    March 22nd, 2009 at 22:12 | #1

    have u clean up the script yet?

  2. elay
    November 13th, 2009 at 09:39 | #2

    Hi really cool script.
    Is it now available or not ??

    thanks

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