Archive

Archive for the ‘Art’ Category

Backgrounds 1

March 1st, 2010

Lighting Colors

May 22nd, 2009

Ring Of Fire

January 4th, 2009

Apparently this flaming hole was created when a gas drilling rig caused a collapse while drilling.  It was decided that the gas leaking out would be an environmental hazard so it was set alight.  That was 1971, and it has been burning ever since.

Wikipedia

Nebs Art

Very

January 1st, 2009

Crazy Bump

December 31st, 2008

CrazyBump is freaking rad.  I broke down and purchased it today… It’s expensive but worth it I tink.

Nebs Art, Game Developement

Ooooh Pretty Colors

December 17th, 2008

Childs Play

December 10th, 2008

Last night I had the pleasure of attending the Childs Play Auction and Dinner.  All together they managed to raise 200,000 dollars for sick kids, bravo!  Never before have I seen that many game developers dressed so nicely, a polar opposite of GDC.  The evening started with drinking, socializing, and bidding on silent auction pieces.  Mostly artwork donated by various game companies.  After that was dinner and a live auction.  Good stuffs.  And thank you to Casey of Molly Rocket for setting up the evening for us.

PS.  The iPhone camera is freaking terrible.

Nebs Art, Game Developement, games

Texture Of The Day

November 5th, 2008

Snake Pit

May 9th, 2008

My brother and I found a rattlesnake den about 200 yards from the house… We counted well over 50 snakes scattered around. I also got some really nice HD footage that I will post later.

snakes_thumb.jpg

Nebs Art, Uncategorized

Plotting a Spiral in .mel

May 6th, 2008

This script creates a spiral. Play with the settings to get a bunch of different effects.

spiral.jpg

global proc makeOpenSpiral()
{

//tweakables
int $points = 180;
float $startRadius = 0;
float $endRadius = 2;
float $xOrigin = 0;
float $zOrigin = 0;
float $yOrigin = 0;
float $degrees = 1800;
//

float $increment = ($degrees/$points);
float $radiusIncrement = (($endRadius-$startRadius)/$points);
float $step;
float $radialStep;

string $cmd = “curve -d 3 “;
for ($i = 0; ($points+1) > $i; ++$i)
{

$step = $increment * $i;
$step = `deg_to_rad $step`;
$radialStep = ($startRadius + ($radiusIncrement * $i));

float $xPos = ($xOrigin + ($radialStep * `cos $step`));
float $zPos = ($zOrigin + ($radialStep * `sin $step`));

// float $yPos = `sin $i`;
// float $yPos = ($points / ($i+1));
// float $yPos = (($i+.01)*.01);
float $yPos = $yOrigin;

$cmd = ($cmd + ” -p ” + $xPos + ” ” + $yPos + ” ” + $zPos);

}

eval $cmd;

}

Nebs Art, Maya / .mel

NIN

March 3rd, 2008

New album is out and you can buy it online!  You can get it in DRM free mp3 format… Awesome.
I always feel good being able to directly support artists.  Viva teh interwebs!

Best 5 bucks I have spent this year.

Nebs Art

Amaizing Sun

November 7th, 2007

Forza 2 Again

June 12th, 2007

I made another car… I call it Frankin-afro-guy-car. Pretty sweet name no?   I have gifted this one as well… Are you the lucky owner of a new Frankin-afro-guy-car? Probably not.

frankin_afro_car.jpg

Nebs Art, games

Old Lighthouse

May 15th, 2007

I was digging through some old files and I found this lighthouse I did   a few years ago.   For some reason I really dig lighthouses.

lighthouse.jpg

Nebs Art, Maya / .mel

Xray?

May 15th, 2007

This was made using nothing but a .mel script. The script generated many nodes than drew random curves between the nodes. Then particles were spawned along the curves. If I can find the script I will post it.

nodes.jpg

Nebs Art, Maya / .mel

Texture Of The Day (3)

April 10th, 2007

Texture Of The Day (2)

April 10th, 2007

Texture Of The Day

April 8th, 2007

Hopefully I will make this a tradition. This is a texture of burnt soil. The full size is 2048×2048. It has been made tile-able.

Full Size: burnt_soil.jpg

burnt_soil_thumb.jpg

Nebs Art, Game Developement, Textures

Victory

April 7th, 2007

I think I finally got something working for the latest level.   I don’t know why it was so hard to pull together?   Maybe its spring fever… I may try to go golfing with my bro to celebrate.

Nebs Art, Game Developement

Bricks

April 7th, 2007

During my research for a recent level I came across this nice little page about brick dimensions….

http://www.sizes.com/materls/modular_brick.htm  

Nebs Art, Game Developement